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本科毕业设计(论文) 题目名称: 基于Android贪吃蛇游戏 学 院: 计算机科学技术 专业年级: 计算机科学与技术08(师)级 学生: 班级
include<>include<>include<>include<>include<>函数声明void drawbor()画边框void initialize()初始化蛇身void gotoxy(int xint y)光标移动void move()蛇的移动void pmove() 蛇节点指针的移动void gameover()游戏结束界面void judge()
模块代码Public vol As Integer 音量Public on_off As Integer 音乐开启关闭Public speed As Integer 难度系数Public time As Long 运行时间Public hour As StringPublic menite As StringPublic second As StringPublic Type
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android入门教程Andorid绘图Canvas做Java的都知道绘图肯定首先需要一个Canvas然后在用Graphics在上面绘制自己想要图案不错Android上面也类似你可以从一个Bitmap得到它的Canvas(new Canvas(BitMap bitMap))进行绘制也可以自定义一个View用它的Canvas不同的是Android里没有Graphics而用 Paint代之当然用法也稍
include<>include<>include<>include<>struct Node{int xint ystruct Node prestruct Node next}struct Food{int xint ychar c}void main(){int a[15][15]={0}int Ijtflag=0char c=dc1=dstruct Food food={58A}in
include <iostream>include <ctime>include <cstdlib>include <>using namespace std--------------------------double city[300]int length=2bewall=0beeaten=0gameover=0char chint rowcolumnendrowendcolumnin
贪吃蛇源程序include <gtkgtk.h>include <stdlib.h>include <unistd.h>include <string.h>define length 10最长蛇节数define side 24每节蛇身以及食物的边长define p_prize 20特殊食物概率GtkWidget window定义窗体GtkWidget fixed定义固定容器构件GtkWidg
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